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Fur is hard to animate, whether computer-generated or stop-motion. Narrator: In "Monsters, Inc." they tackled fur head-on.
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They wouldn't be ready to have a fully human cast until 2004's "The Incredibles."īut before mastering humans, they stepped into fantasy with 2001's "Monsters, Inc." One key thing the animators were starting to figure out here to help them tackle humans: smoothness, which they got practice on in "A Bug's Life." Here, you can see the improvement in just a few years. In this sequel, you'll be able to see more visible, fully formed human characters. When "Toy Story 2" came around in 1999, they'd had some time to work out some of the kinks, especially with 1998's "A Bug's Life" in between the two movies. More on lighting characters and fully clothing them later. Additionally, they would sometimes choose not to fully light characters, so you wouldn't see any missing details.
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Animating clothes was time-consuming, so you'll notice a lot of shots of hands and feet in the movie from a toy's perspective.
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For instance, at this time, Pixar hadn't quite figured out how to fully animate human characters. However, the complexity of "Toy Story 4" means it can take 60 to 160 hours to render one frame.Īnd there were a lot of limitations. Narrator: According to producer Jonas Rivera, if they had to today, they could render "Toy Story" faster than you could watch the entire movie. They had to invent a new software, called Renderman, to handle all this footage. Throughout the movie, there are over 77 minutes of animation spread across 1,561 shots. There were a total of 114,240 frames to render. Each individual frame could take from 45 minutes to 30 hours to render, depending on how complex. In order to render "Toy Story," the animators had 117 computers running 24 hours a day. Rendering saves the computer image to the perfect finished image or video frame, with lighting and motion effects. And in order to bring it to life, the animators had to do some unbelievable things.Īnd one of the most important factors in how Pixar makes its magic happen involves rendering. When "Toy Story" was first released in 1995, nobody had ever seen anything like it before.
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With "Toy Story 4," it's proving that it's far from done changing the game.īetween 19, Pixar has made 21 feature-length films, four of those being "Toy Story" movies. Pixar forever changed animation in 1995 with "Toy Story," the first full-length computer-animated movie. But getting from that dog to this cat required a lot of innovation in between. Compare that to this cat in "Toy Story 4." The difference is clear.
Narrator: This is a dog in 1995's "Toy Story." It was a staggering achievement at the time, but the detail in the fur just isn't there.